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Instruments

The ToolKit comes with a wide variety of synthesis algorithms, all of which inherit from the stk::Instrmnt class. In this example, we'll fire up an instance of the stk::BeeThree FM synthesis class and show how its frequency can be modified over time.

// bethree.cpp STK tutorial program
#include "BeeThree.h"
#include "RtAudio.h"
using namespace stk;
// The TickData structure holds all the class instances and data that
// are shared by the various processing functions.
struct TickData {
Instrmnt *instrument;
StkFloat frequency;
StkFloat scaler;
long counter;
bool done;
// Default constructor.
TickData()
: instrument(0), scaler(1.0), counter(0), done( false ) {}
};
// This tick() function handles sample computation only. It will be
// called automatically when the system needs a new buffer of audio
// samples.
int tick( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames,
double streamTime, RtAudioStreamStatus status, void *userData )
{
TickData *data = (TickData *) userData;
register StkFloat *samples = (StkFloat *) outputBuffer;
for ( unsigned int i=0; i<nBufferFrames; i++ ) {
*samples++ = data->instrument->tick();
if ( ++data->counter % 2000 == 0 ) {
data->scaler += 0.025;
data->instrument->setFrequency( data->frequency * data->scaler );
}
}
if ( data->counter > 80000 )
data->done = true;
return 0;
}
int main()
{
// Set the global sample rate and rawwave path before creating class instances.
Stk::setSampleRate( 44100.0 );
Stk::setRawwavePath( "../../rawwaves/" );
TickData data;
RtAudio dac;
// Figure out how many bytes in an StkFloat and setup the RtAudio stream.
parameters.deviceId = dac.getDefaultOutputDevice();
parameters.nChannels = 1;
RtAudioFormat format = ( sizeof(StkFloat) == 8 ) ? RTAUDIO_FLOAT64 : RTAUDIO_FLOAT32;
unsigned int bufferFrames = RT_BUFFER_SIZE;
try {
dac.openStream( &parameters, NULL, format, (unsigned int)Stk::sampleRate(), &bufferFrames, &tick, (void *)&data );
}
catch ( RtAudioError& error ) {
error.printMessage();
goto cleanup;
}
try {
// Define and load the BeeThree instrument
data.instrument = new BeeThree();
}
catch ( StkError & ) {
goto cleanup;
}
data.frequency = 220.0;
data.instrument->noteOn( data.frequency, 0.5 );
try {
dac.startStream();
}
catch ( RtAudioError &error ) {
error.printMessage();
goto cleanup;
}
// Block waiting until callback signals done.
while ( !data.done )
Stk::sleep( 100 );
// Shut down the callback and output stream.
try {
dac.closeStream();
}
catch ( RtAudioError &error ) {
error.printMessage();
}
cleanup:
delete data.instrument;
return 0;
}
unsigned long RtAudioFormat
RtAudio data format type.
Definition RtAudio.h:86
unsigned int RtAudioStreamStatus
RtAudio stream status (over- or underflow) flags.
Definition RtAudio.h:159
Exception handling class for RtAudio.
Definition RtAudio.h:220
virtual void printMessage(void) const
Prints thrown error message to stderr.
Definition RtAudio.h:243
Realtime audio i/o C++ classes.
Definition RtAudio.h:280
unsigned int getDefaultOutputDevice(void)
A function that returns the index of the default output device.
Definition RtAudio.h:860
void openStream(RtAudio::StreamParameters *outputParameters, RtAudio::StreamParameters *inputParameters, RtAudioFormat format, unsigned int sampleRate, unsigned int *bufferFrames, RtAudioCallback callback, void *userData=NULL, RtAudio::StreamOptions *options=NULL, RtAudioErrorCallback errorCallback=NULL)
A public function for opening a stream with the specified parameters.
void closeStream(void)
A function that closes a stream and frees any associated stream memory.
Definition RtAudio.h:861
void startStream(void)
A function that starts a stream.
Definition RtAudio.h:862
STK Hammond-oid organ FM synthesis instrument.
Definition BeeThree.h:43
STK instrument abstract base class.
Definition Instrmnt.h:20
STK error handling class.
Definition Stk.h:87
static void setSampleRate(StkFloat rate)
Static method that sets the STK sample rate.
static void setRawwavePath(std::string path)
Static method that sets the STK rawwave path.
static StkFloat sampleRate(void)
Static method that returns the current STK sample rate.
Definition Stk.h:148
static void sleep(unsigned long milliseconds)
Static cross-platform method to sleep for a number of milliseconds.
The STK namespace.
Definition ADSR.h:6
The structure for specifying input or output stream parameters.
Definition RtAudio.h:313
unsigned int nChannels
Definition RtAudio.h:315
unsigned int deviceId
Definition RtAudio.h:314

We have used an Instrmnt pointer when referencing the BeeThree instance above, so it would be simple to replace the BeeThree class with any other STK instrument class. It should be noted, however, that a few classes do not respond to the setFrequency() function (e.g., Shakers, Drummer).

The noteOn() function initiates an instrument attack. Instruments that are continuously excited (e.g., stk::Clarinet, stk::BeeThree) will continue to sound until stopped with a noteOff(). Impulsively excited instrument sounds (e.g., stk::Plucked, stk::Wurley) typically decay within a few seconds time, requiring subsequent noteOn() messages for re-attack.

Instrument parameters can be precisely controlled as demonstrated above. A more flexible approach to instrument control, allowing arbitrary scorefile or realtime updates, is described in the next tutorial chapter.

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