#pragma once

/*
 *      Copyright (C) 2012 Team XBMC
 *      http://www.xbmc.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with XBMC; see the file COPYING.  If not, see
 *  <http://www.gnu.org/licenses/>.
 *
 */

#include "XBDateTime.h"
#include "threads/CriticalSection.h"
#include "threads/Thread.h"
#include "utils/Observer.h"

#include "Epg.h"
#include "EpgDatabase.h"

#include <map>

class CFileItemList;
class CGUIDialogProgressBarHandle;

namespace EPG
{
  #define g_EpgContainer CEpgContainer::Get()

  class CEpgContainer : public Observer,
    public Observable,
    private CThread
  {
    friend class CEpgDatabase;

  public:
    /*!
     * @brief Create a new EPG table container.
     */
    CEpgContainer(void);

    /*!
     * @brief Destroy this instance.
     */
    virtual ~CEpgContainer(void);

    /*!
     * @return An instance of this singleton.
     */
    static CEpgContainer &Get(void);

    /*!
     * @brief Get a pointer to the database instance.
     * @return A pointer to the database instance.
     */
    CEpgDatabase *GetDatabase(void) { return &m_database; }

    /*!
     * @brief Start the EPG update thread.
     */
    virtual void Start(void);

    /*!
     * @brief Stop the EPG update thread.
     * @return
     */
    virtual bool Stop(void);

    /*!
     * @brief Clear all EPG entries.
     * @param bClearDb Clear the database too if true.
     */
    virtual void Clear(bool bClearDb = false);

    /*!
     * @brief Stop the update thread and unload all data.
     */
    virtual void Unload(void);

    /*!
     * @brief Clear the EPG and all it's database entries.
     */
    virtual void Reset(void) { Clear(true); }

    /*!
     * @brief Delete an EPG table from this container.
     * @param epg The table to delete.
     * @param bDeleteFromDatabase Delete this table from the database too if true.
     * @return
     */
    virtual bool DeleteEpg(const CEpg &epg, bool bDeleteFromDatabase = false);

    /*!
     * @brief Process a notification from an observable.
     * @param obs The observable that sent the update.
     * @param msg The update message.
     */
    virtual void Notify(const Observable &obs, const ObservableMessage msg);

    CEpg *CreateChannelEpg(PVR::CPVRChannelPtr channel);

    /*!
     * @brief Get all EPG tables and apply a filter.
     * @param results The fileitem list to store the results in.
     * @param filter The filter to apply.
     * @return The amount of entries that were added.
     */
    virtual int GetEPGSearch(CFileItemList &results, const EpgSearchFilter &filter);

    /*!
     * @brief Get all EPG tables.
     * @param results The fileitem list to store the results in.
     * @return The amount of entries that were added.
     */
    virtual int GetEPGAll(CFileItemList &results);

    /*!
     * @brief Get the start time of the first entry.
     * @return The start time.
     */
    virtual const CDateTime GetFirstEPGDate(void);

    /*!
      * @brief Get the end time of the last entry.
      * @return The end time.
      */
    virtual const CDateTime GetLastEPGDate(void);

    /*!
     * @brief Get an EPG table given it's ID.
     * @param iEpgId The database ID of the table.
     * @return The table or NULL if it wasn't found.
     */
    virtual CEpg *GetById(int iEpgId) const;

    /*!
     * @brief Get an EPG table given a PVR channel.
     * @param channel The channel to get the EPG table for.
     * @return The table or NULL if it wasn't found.
     */
    virtual CEpg *GetByChannel(const PVR::CPVRChannel &channel) const;

    /*!
     * @brief Notify EPG table observers when the currently active tag changed.
     * @return True if the check was done, false if it was not the right time to check
     */
    virtual bool CheckPlayingEvents(void);

    /*!
     * @brief The next EPG ID to be given to a table when the db isn't being used.
     * @return The next ID.
     */
    unsigned int NextEpgId(void);

    /*!
     * @brief Close the progress bar if it's visible.
     */
    virtual void CloseProgressDialog(void);

    /*!
     * @brief Show the progress bar
     * @param bUpdating True if updating epg entries, false if just loading them from db
     */
    virtual void ShowProgressDialog(bool bUpdating = true);

    /*!
     * @brief Update the progress bar.
     * @param iCurrent The current position.
     * @param iMax The maximum position.
     * @param strText The text to display.
     */
    virtual void UpdateProgressDialog(int iCurrent, int iMax, const CStdString &strText);

    /*!
     * @return True to not to store EPG entries in the database.
     */
    virtual bool IgnoreDB(void) const { return m_bIgnoreDbForClient; }

    /*!
     * @brief Wait for an EPG update to finish.
     * @param bInterrupt True to interrupt a running update.
     */
    void WaitForUpdateFinish(bool bInterrupt = true);

    /*!
     * @brief Set to true to prevent updates.
     * @param bSetTo The new value.
     */
    void PreventUpdates(bool bSetTo = true) { m_bPreventUpdates = bSetTo;  }

    /*!
     * @brief Notify EPG container that there are pending manual EPG updates
     * @param bHasPendingUpdates The new value
     */
    void SetHasPendingUpdates(bool bHasPendingUpdates = true);

    /*!
     * @return True while being initialised.
     */
    bool IsInitialising(void) const;

    /*!
     * @brief Call Persist() on each table
     * @return True when they all were persisted, false otherwise.
     */
    bool PersistAll(void);

    bool PersistTables(void);

  protected:
    /*!
     * @brief Load the EPG settings.
     * @return True if the settings were loaded successfully, false otherwise.
     */
    virtual bool LoadSettings(void);

    /*!
     * @brief Remove old EPG entries.
     * @return True if the old entries were removed successfully, false otherwise.
     */
    virtual bool RemoveOldEntries(void);

    /*!
     * @brief Load and update the EPG data.
     * @param bOnlyPending Only check and update EPG tables with pending manual updates
     * @return True if the update has not been interrupted, false otherwise.
     */
    virtual bool UpdateEPG(bool bOnlyPending = false);

    /*!
     * @return True if a running update should be interrupted, false otherwise.
     */
    virtual bool InterruptUpdate(void) const;

    /*!
     * @brief EPG update thread
     */
    virtual void Process(void);

    /*!
     * @brief Load all tables from the database
     */
    void LoadFromDB(void);

    void InsertFromDatabase(int iEpgID, const CStdString &strName, const CStdString &strScraperName);

    CEpgDatabase m_database;           /*!< the EPG database */

    /** @name Configuration */
    //@{
    bool         m_bIgnoreDbForClient; /*!< don't save the EPG data in the database */
    int          m_iDisplayTime;       /*!< hours of EPG data to fetch */
    int          m_iUpdateTime;        /*!< update the full EPG after this period */
    //@}

    /** @name Class state properties */
    //@{
    bool         m_bIsUpdating;            /*!< true while an update is running */
    bool         m_bIsInitialising;        /*!< true while the epg manager hasn't loaded all tables */
    bool         m_bLoaded;                /*!< true after epg data is initially loaded from the database */
    bool         m_bPreventUpdates;        /*!< true to prevent EPG updates */
    bool         m_bHasPendingUpdates;     /*!< true if there are manual updates pending */
    time_t       m_iLastEpgCleanup;        /*!< the time the EPG was cleaned up */
    time_t       m_iNextEpgUpdate;         /*!< the time the EPG will be updated */
    time_t       m_iNextEpgActiveTagCheck; /*!< the time the EPG will be checked for active tag updates */
    unsigned int m_iNextEpgId;             /*!< the next epg ID that will be given to a new table when the db isn't being used */
    std::map<unsigned int, CEpg*> m_epgs;  /*!< the EPGs in this container */
    //@}

    CGUIDialogProgressBarHandle *  m_progressHandle; /*!< the progress dialog that is visible when updating the first time */
    CCriticalSection               m_critSection;    /*!< a critical section for changes to this container */
    CEvent                         m_updateEvent;    /*!< trigger when an update finishes */
  };
}
