/*
 * Copyright © 2008-2011 Kristian Høgsberg
 * Copyright © 2011 Intel Corporation
 * Copyright © 2013 Jason Ekstrand
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that copyright
 * notice and this permission notice appear in supporting documentation, and
 * that the name of the copyright holders not be used in advertising or
 * publicity pertaining to distribution of the software without specific,
 * written prior permission.  The copyright holders make no representations
 * about the suitability of this software for any purpose.  It is provided "as
 * is" without express or implied warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 * OF THIS SOFTWARE.
 */

#ifndef WAYLAND_PRIVATE_H
#define WAYLAND_PRIVATE_H

#include <stdarg.h>

#define WL_HIDE_DEPRECATED 1

#include "wayland-util.h"

#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])

#define container_of(ptr, type, member) ({				\
	const __typeof__( ((type *)0)->member ) *__mptr = (ptr);	\
	(type *)( (char *)__mptr - offsetof(type,member) );})

#define WL_MAP_SERVER_SIDE 0
#define WL_MAP_CLIENT_SIDE 1
#define WL_SERVER_ID_START 0xff000000
#define WL_CLOSURE_MAX_ARGS 20

struct wl_object {
	const struct wl_interface *interface;
	const void *implementation;
	uint32_t id;
};

extern struct wl_object global_zombie_object;
#define WL_ZOMBIE_OBJECT ((void*)&global_zombie_object)

/* Flags for wl_map_insert_new and wl_map_insert_at.  Flags can be queried with
 * wl_map_lookup_flags.  The current implementation has room for 1 bit worth of
 * flags.  If more flags are ever added, the implementation of wl_map will have
 * to change to allow for new flags */
enum wl_map_entry_flags {
	WL_MAP_ENTRY_LEGACY = (1 << 0)
};

struct wl_map {
	struct wl_array client_entries;
	struct wl_array server_entries;
	uint32_t side;
	uint32_t free_list;
};

typedef void (*wl_iterator_func_t)(void *element, void *data);

void wl_map_init(struct wl_map *map, uint32_t side);
void wl_map_release(struct wl_map *map);
uint32_t wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data);
int wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data);
int wl_map_reserve_new(struct wl_map *map, uint32_t i);
void wl_map_remove(struct wl_map *map, uint32_t i);
void *wl_map_lookup(struct wl_map *map, uint32_t i);
uint32_t wl_map_lookup_flags(struct wl_map *map, uint32_t i);
void wl_map_for_each(struct wl_map *map, wl_iterator_func_t func, void *data);

struct wl_connection;
struct wl_closure;
struct wl_proxy;

int wl_interface_equal(const struct wl_interface *iface1,
		       const struct wl_interface *iface2);

struct wl_connection *wl_connection_create(int fd);
int wl_connection_destroy(struct wl_connection *connection);
void wl_connection_copy(struct wl_connection *connection, void *data, size_t size);
void wl_connection_consume(struct wl_connection *connection, size_t size);

int wl_connection_flush(struct wl_connection *connection);
int wl_connection_read(struct wl_connection *connection);

int wl_connection_write(struct wl_connection *connection, const void *data, size_t count);
int wl_connection_queue(struct wl_connection *connection,
			const void *data, size_t count);

struct wl_closure {
	int count;
	const struct wl_message *message;
	uint32_t opcode;
	uint32_t sender_id;
	union wl_argument args[WL_CLOSURE_MAX_ARGS];
	struct wl_list link;
	struct wl_proxy *proxy;
	struct wl_array extra[0];
};

struct argument_details {
	char type;
	int nullable;
};

const char *
get_next_argument(const char *signature, struct argument_details *details);

int
arg_count_for_signature(const char *signature);

int
wl_message_get_since(const struct wl_message *message);

void
wl_argument_from_va_list(const char *signature, union wl_argument *args,
			 int count, va_list ap);

struct wl_closure *
wl_closure_marshal(struct wl_object *sender,
		    uint32_t opcode, union wl_argument *args,
		    const struct wl_message *message);
struct wl_closure *
wl_closure_vmarshal(struct wl_object *sender,
		    uint32_t opcode, va_list ap,
		    const struct wl_message *message);

struct wl_closure *
wl_connection_demarshal(struct wl_connection *connection,
			uint32_t size,
			struct wl_map *objects,
			const struct wl_message *message);

int
wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects);

enum wl_closure_invoke_flag {
	WL_CLOSURE_INVOKE_CLIENT = (1 << 0),
	WL_CLOSURE_INVOKE_SERVER = (1 << 1)
};

void
wl_closure_invoke(struct wl_closure *closure, uint32_t flags,
		  struct wl_object *target, uint32_t opcode, void *data);
void
wl_closure_dispatch(struct wl_closure *closure, wl_dispatcher_func_t dispatcher,
		    struct wl_object *target, uint32_t opcode);
int
wl_closure_send(struct wl_closure *closure, struct wl_connection *connection);
int
wl_closure_queue(struct wl_closure *closure, struct wl_connection *connection);
void
wl_closure_print(struct wl_closure *closure, struct wl_object *target, int send);
void
wl_closure_destroy(struct wl_closure *closure);

extern wl_log_func_t wl_log_handler;

void wl_log(const char *fmt, ...);

struct wl_display;

struct wl_array *
wl_display_get_additional_shm_formats(struct wl_display *display);

#endif
