      subroutine BVSetSizes(a,b,c,d,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscInt c ! PetscInt
       PetscInt d ! PetscInt
       integer z
       end subroutine
      subroutine BVSetSizesFromVec(a,b,c,z)
       BV a ! BV
       Vec b ! Vec
       PetscInt c ! PetscInt
       integer z
       end subroutine
      subroutine BVGetSizes(a,b,c,d,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscInt c ! PetscInt
       PetscInt d ! PetscInt
       integer z
       end subroutine
      subroutine BVSetNumConstraints(a,b,z)
       BV a ! BV
       PetscInt b ! PetscInt
       integer z
       end subroutine
      subroutine BVGetNumConstraints(a,b,z)
       BV a ! BV
       PetscInt b ! PetscInt
       integer z
       end subroutine
      subroutine BVResize(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscBool c ! PetscBool
       integer z
       end subroutine
      subroutine BVSetActiveColumns(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscInt c ! PetscInt
       integer z
       end subroutine
      subroutine BVGetActiveColumns(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscInt c ! PetscInt
       integer z
       end subroutine
      subroutine BVSetMatrix(a,b,c,z)
       BV a ! BV
       Mat b ! Mat
       PetscBool c ! PetscBool
       integer z
       end subroutine
      subroutine BVGetMatrix(a,b,c,z)
       BV a ! BV
       Mat b ! Mat
       PetscBool c ! PetscBool
       integer z
       end subroutine
      subroutine BVApplyMatrix(a,b,c,z)
       BV a ! BV
       Vec b ! Vec
       Vec c ! Vec
       integer z
       end subroutine
      subroutine BVApplyMatrixBV(a,b,z)
       BV a ! BV
       BV b ! BV
       integer z
       end subroutine
      subroutine BVGetCachedBV(a,b,z)
       BV a ! BV
       BV b ! BV
       integer z
       end subroutine
      subroutine BVSetSignature(a,b,z)
       BV a ! BV
       Vec b ! Vec
       integer z
       end subroutine
      subroutine BVGetSignature(a,b,z)
       BV a ! BV
       Vec b ! Vec
       integer z
       end subroutine
      subroutine BVSetFromOptions(a,z)
       BV a ! BV
       integer z
       end subroutine
      subroutine BVSetOrthogonalization(a,b,c,d,e,z)
       BV a ! BV
       BVOrthogType b ! BVOrthogType
       BVOrthogRefineType c ! BVOrthogRefineType
       PetscReal d ! PetscReal
       BVOrthogBlockType e ! BVOrthogBlockType
       integer z
       end subroutine
      subroutine BVGetOrthogonalization(a,b,c,d,e,z)
       BV a ! BV
       BVOrthogType b ! BVOrthogType
       BVOrthogRefineType c ! BVOrthogRefineType
       PetscReal d ! PetscReal
       BVOrthogBlockType e ! BVOrthogBlockType
       integer z
       end subroutine
      subroutine BVSetMatMultMethod(a,b,z)
       BV a ! BV
       BVMatMultType b ! BVMatMultType
       integer z
       end subroutine
      subroutine BVGetMatMultMethod(a,b,z)
       BV a ! BV
       BVMatMultType b ! BVMatMultType
       integer z
       end subroutine
      subroutine BVGetColumn(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       Vec c ! Vec
       integer z
       end subroutine
      subroutine BVRestoreColumn(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       Vec c ! Vec
       integer z
       end subroutine
      subroutine BVCreateVec(a,b,z)
       BV a ! BV
       Vec b ! Vec
       integer z
       end subroutine
      subroutine BVDuplicate(a,b,z)
       BV a ! BV
       BV b ! BV
       integer z
       end subroutine
      subroutine BVDuplicateResize(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       BV c ! BV
       integer z
       end subroutine
      subroutine BVCopy(a,b,z)
       BV a ! BV
       BV b ! BV
       integer z
       end subroutine
      subroutine BVCopyVec(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       Vec c ! Vec
       integer z
       end subroutine
      subroutine BVCopyColumn(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscInt c ! PetscInt
       integer z
       end subroutine
      subroutine BVDestroy(a,z)
       BV a ! BV
       integer z
       end subroutine
      subroutine BVCreate(a,b,z)
       integer a ! MPI_Comm
       BV b ! BV
       integer z
       end subroutine
      subroutine BVInsertVec(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       Vec c ! Vec
       integer z
       end subroutine
      subroutine BVInsertVecs(a,b,c,d,e,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscInt c ! PetscInt
       Vec d ! Vec
       PetscBool e ! PetscBool
       integer z
       end subroutine
      subroutine BVInsertConstraints(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       Vec c ! Vec
       integer z
       end subroutine
      subroutine BVMult(a,b,c,d,e,z)
       BV a ! BV
       PetscScalar b ! PetscScalar
       PetscScalar c ! PetscScalar
       BV d ! BV
       Mat e ! Mat
       integer z
       end subroutine
      subroutine BVMultVec(a,b,c,d,e,z)
       BV a ! BV
       PetscScalar b ! PetscScalar
       PetscScalar c ! PetscScalar
       Vec d ! Vec
       PetscScalar e ! PetscScalar
       integer z
       end subroutine
      subroutine BVMultColumn(a,b,c,d,e,z)
       BV a ! BV
       PetscScalar b ! PetscScalar
       PetscScalar c ! PetscScalar
       PetscInt d ! PetscInt
       PetscScalar e ! PetscScalar
       integer z
       end subroutine
      subroutine BVMultInPlace(a,b,c,d,z)
       BV a ! BV
       Mat b ! Mat
       PetscInt c ! PetscInt
       PetscInt d ! PetscInt
       integer z
       end subroutine
      subroutine BVMultInPlaceTranspose(a,b,c,d,z)
       BV a ! BV
       Mat b ! Mat
       PetscInt c ! PetscInt
       PetscInt d ! PetscInt
       integer z
       end subroutine
      subroutine BVScale(a,b,z)
       BV a ! BV
       PetscScalar b ! PetscScalar
       integer z
       end subroutine
      subroutine BVScaleColumn(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscScalar c ! PetscScalar
       integer z
       end subroutine
      subroutine BVSetRandom(a,b,z)
       BV a ! BV
       PetscRandom b ! PetscRandom
       integer z
       end subroutine
      subroutine BVSetRandomColumn(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscRandom c ! PetscRandom
       integer z
       end subroutine
      subroutine BVMatMult(a,b,c,z)
       BV a ! BV
       Mat b ! Mat
       BV c ! BV
       integer z
       end subroutine
      subroutine BVMatMultHermitianTranspose(a,b,c,z)
       BV a ! BV
       Mat b ! Mat
       BV c ! BV
       integer z
       end subroutine
      subroutine BVMatMultColumn(a,b,c,z)
       BV a ! BV
       Mat b ! Mat
       PetscInt c ! PetscInt
       integer z
       end subroutine
      subroutine BVOrthogonalizeVec(a,b,c,d,e,z)
       BV a ! BV
       Vec b ! Vec
       PetscScalar c ! PetscScalar
       PetscReal d ! PetscReal
       PetscBool e ! PetscBool
       integer z
       end subroutine
      subroutine BVOrthogonalizeColumn(a,b,c,d,e,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscScalar c ! PetscScalar
       PetscReal d ! PetscReal
       PetscBool e ! PetscBool
       integer z
       end subroutine
      subroutine BVOrthogonalizeSomeColumn(a,b,c,d,e,f,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscBool c ! PetscBool
       PetscScalar d ! PetscScalar
       PetscReal e ! PetscReal
       PetscBool f ! PetscBool
       integer z
       end subroutine
      subroutine BVOrthogonalize(a,b,z)
       BV a ! BV
       Mat b ! Mat
       integer z
       end subroutine
      subroutine BVDot(a,b,c,z)
       BV a ! BV
       BV b ! BV
       Mat c ! Mat
       integer z
       end subroutine
      subroutine BVDotVec(a,b,c,z)
       BV a ! BV
       Vec b ! Vec
       PetscScalar c ! PetscScalar
       integer z
       end subroutine
      subroutine BVDotVecBegin(a,b,c,z)
       BV a ! BV
       Vec b ! Vec
       PetscScalar c ! PetscScalar
       integer z
       end subroutine
      subroutine BVDotVecEnd(a,b,c,z)
       BV a ! BV
       Vec b ! Vec
       PetscScalar c ! PetscScalar
       integer z
       end subroutine
      subroutine BVDotColumn(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscScalar c ! PetscScalar
       integer z
       end subroutine
      subroutine BVDotColumnBegin(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscScalar c ! PetscScalar
       integer z
       end subroutine
      subroutine BVDotColumnEnd(a,b,c,z)
       BV a ! BV
       PetscInt b ! PetscInt
       PetscScalar c ! PetscScalar
       integer z
       end subroutine
      subroutine BVNorm(a,b,c,z)
       BV a ! BV
       NormType b ! NormType
       PetscReal c ! PetscReal
       integer z
       end subroutine
      subroutine BVNormVec(a,b,c,d,z)
       BV a ! BV
       Vec b ! Vec
       NormType c ! NormType
       PetscReal d ! PetscReal
       integer z
       end subroutine
      subroutine BVNormVecBegin(a,b,c,d,z)
       BV a ! BV
       Vec b ! Vec
       NormType c ! NormType
       PetscReal d ! PetscReal
       integer z
       end subroutine
      subroutine BVNormVecEnd(a,b,c,d,z)
       BV a ! BV
       Vec b ! Vec
       NormType c ! NormType
       PetscReal d ! PetscReal
       integer z
       end subroutine
      subroutine BVNormColumn(a,b,c,d,z)
       BV a ! BV
       PetscInt b ! PetscInt
       NormType c ! NormType
       PetscReal d ! PetscReal
       integer z
       end subroutine
      subroutine BVNormColumnBegin(a,b,c,d,z)
       BV a ! BV
       PetscInt b ! PetscInt
       NormType c ! NormType
       PetscReal d ! PetscReal
       integer z
       end subroutine
      subroutine BVNormColumnEnd(a,b,c,d,z)
       BV a ! BV
       PetscInt b ! PetscInt
       NormType c ! NormType
       PetscReal d ! PetscReal
       integer z
       end subroutine
      subroutine BVMatProject(a,b,c,d,z)
       BV a ! BV
       Mat b ! Mat
       BV c ! BV
       Mat d ! Mat
       integer z
       end subroutine
