/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef VOYEUR_DEBUGGER_H
#define VOYEUR_DEBUGGER_H

#include "common/scummsys.h"
#include "gui/debugger.h"

namespace Voyeur {

class VoyeurEngine;

class Debugger : public GUI::Debugger {
private:
	VoyeurEngine *_vm;
public:
	/**
	 * Specifies whether time should pass, and the video camera's batteries go down
	 * @default true
	 */
	bool _isTimeActive;

	/*
	 * Specifies whether to show the current mouse position on the screen
	 */
	bool _showMousePosition;
protected:
	/**
	 * Turn time on or off, set the current time period, or the camera delay
	 * within the current time period.
	 */
	bool Cmd_Time(int argc, const char **argv);

	/**
	 * List the active hotspots during the current time period
	 */
	bool Cmd_Hotspots(int argc, const char **argv);

	/**
	 * Toggle showing the mouse on the screen
	 */
	bool Cmd_Mouse(int argc, const char **argv);
public:
	Debugger(VoyeurEngine *vm);
	virtual ~Debugger() {}
};

} // End of namespace Voyeur

#endif
