/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file ghost/GHOST_IWindow.h
 *  \ingroup GHOST
 * Declaration of GHOST_IWindow interface class.
 */

#ifndef __GHOST_IWINDOW_H__
#define __GHOST_IWINDOW_H__

#include "STR_String.h"
#include "GHOST_Rect.h"
#include "GHOST_Types.h"


/**
 * Interface for GHOST windows.
 *
 * You can create a window with the system's GHOST_ISystem::createWindow
 * method.
 * \see GHOST_ISystem#createWindow
 *
 * There are two coordinate systems:
 * <ul>
 * <li>The screen coordinate system. The origin of the screen is located in the
 * upper left corner of the screen.</li>
 * <li>The client rectangle coordinate system. The client rectangle of a window
 * is the area that is drawable by the application (excluding title bars etc.).
 * </li>
 * </ul>
 * \author  Maarten Gribnau
 * \date    May 31, 2001
 */
class GHOST_IWindow
{
public:
	/**
	 * Destructor.
	 */
	virtual ~GHOST_IWindow()
	{
	}

	/**
	 * Returns indication as to whether the window is valid.
	 * \return The validity of the window.
	 */
	virtual bool getValid() const = 0;

	/**
	 * Returns the associated OS object/handle
	 * \return The associated OS object/handle
	 */
	virtual void *getOSWindow() const = 0;

	/**
	 * Returns the type of drawing context used in this window.
	 * \return The current type of drawing context.
	 */
	virtual GHOST_TDrawingContextType getDrawingContextType() = 0;

	/**
	 * Tries to install a rendering context in this window.
	 * \param type  The type of rendering context installed.
	 * \return Indication as to whether installation has succeeded.
	 */
	virtual GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type) = 0;

	/**
	 * Sets the title displayed in the title bar.
	 * \param title The title to display in the title bar.
	 */
	virtual void setTitle(const STR_String& title) = 0;

	/**
	 * Returns the title displayed in the title bar.
	 * \param title The title displayed in the title bar.
	 */
	virtual void getTitle(STR_String& title) const = 0;

	/**
	 * Returns the window rectangle dimensions.
	 * These are screen coordinates.
	 * \param bounds The bounding rectangle of the window.
	 */
	virtual void getWindowBounds(GHOST_Rect& bounds) const = 0;

	/**
	 * Returns the client rectangle dimensions.
	 * The left and top members of the rectangle are always zero.
	 * \param bounds The bounding rectangle of the client area of the window.
	 */
	virtual void getClientBounds(GHOST_Rect& bounds) const = 0;

	/**
	 * Resizes client rectangle width.
	 * \param width The new width of the client area of the window.
	 */
	virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0;

	/**
	 * Resizes client rectangle height.
	 * \param height The new height of the client area of the window.
	 */
	virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0;

	/**
	 * Resizes client rectangle.
	 * \param width     The new width of the client area of the window.
	 * \param height    The new height of the client area of the window.
	 */
	virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0;

	/**
	 * Converts a point in screen coordinates to client rectangle coordinates
	 * \param inX   The x-coordinate on the screen.
	 * \param inY   The y-coordinate on the screen.
	 * \param outX  The x-coordinate in the client rectangle.
	 * \param outY  The y-coordinate in the client rectangle.
	 */
	virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;

	/**
	 * Converts a point in screen coordinates to client rectangle coordinates
	 * \param inX   The x-coordinate in the client rectangle.
	 * \param inY   The y-coordinate in the client rectangle.
	 * \param outX  The x-coordinate on the screen.
	 * \param outY  The y-coordinate on the screen.
	 */
	virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;

	/**
	 * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
	 */
	virtual void setAcceptDragOperation(bool canAccept) = 0;

	/**
	 * Returns acceptance of the dropped object
	 * Usually called by the "object dropped" event handling function
	 */
	virtual bool canAcceptDragOperation() const = 0;

	/**
	 * Returns the state of the window (normal, minimized, maximized).
	 * \return The state of the window.
	 */
	virtual GHOST_TWindowState getState() const = 0;

	/**
	 * Sets the state of the window (normal, minimized, maximized).
	 * \param state The state of the window.
	 * \return Indication of success.
	 */
	virtual GHOST_TSuccess setState(GHOST_TWindowState state) = 0;

	/**
	 * Sets the window "modified" status, indicating unsaved changes
	 * \param isUnsavedChanges Unsaved changes or not
	 * \return Indication of success.
	 */
	virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges) = 0;

	/**
	 * Gets the window "modified" status, indicating unsaved changes
	 * \return True if there are unsaved changes
	 */
	virtual bool getModifiedState() = 0;

	/**
	 * Sets the order of the window (bottom, top).
	 * \param order The order of the window.
	 * \return Indication of success.
	 */
	virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order) = 0;

	/**
	 * Swaps front and back buffers of a window.
	 * \return  A boolean success indicator.
	 */
	virtual GHOST_TSuccess swapBuffers() = 0;

	/**
	 * Sets the swap interval for swapBuffers.
	 * \param interval The swap interval to use.
	 * \return A boolean success indicator.
	 */
	virtual GHOST_TSuccess setSwapInterval(int interval) = 0;

	/**
	 * Gets the current swap interval for swapBuffers.
	 * \return An integer.
	 */
	virtual int getSwapInterval() = 0;

	/**
	 * Activates the drawing context of this window.
	 * \return  A boolean success indicator.
	 */
	virtual GHOST_TSuccess activateDrawingContext() = 0;

	/**
	 * Invalidates the contents of this window.
	 * \return Indication of success.
	 */
	virtual GHOST_TSuccess invalidate() = 0;

	/**
	 * Returns the window user data.
	 * \return The window user data.
	 */
	virtual GHOST_TUserDataPtr getUserData() const = 0;

	/**
	 * Changes the window user data.
	 * \param data The window user data.
	 */
	virtual void setUserData(const GHOST_TUserDataPtr userData) = 0;

	/**
	 * Returns the tablet data (pressure etc).
	 * \return The tablet data (pressure etc).
	 */
	virtual const GHOST_TabletData *GetTabletData() = 0;

	/***************************************************************************************
	 * Progress bar functionality
	 ***************************************************************************************/

	/**
	 * Sets the progress bar value displayed in the window/application icon
	 * \param progress The progress %
	 */
	virtual GHOST_TSuccess setProgressBar(float progress) = 0;

	/**
	 * Hides the progress bar in the icon
	 */
	virtual GHOST_TSuccess endProgressBar() = 0;

	/***************************************************************************************
	 * Cursor management functionality
	 ***************************************************************************************/

	/**
	 * Returns the current cursor shape.
	 * \return  The current cursor shape.
	 */
	virtual GHOST_TStandardCursor getCursorShape() const = 0;

	/**
	 * Set the shape of the cursor.
	 * \param   cursor  The new cursor shape type id.
	 * \return  Indication of success.
	 */
	virtual GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape) = 0;

	/**
	 * Set the shape of the cursor to a custom cursor.
	 * \param   bitmap  The bitmap data for the cursor.
	 * \param   mask    The mask data for the cursor.
	 * \param   hotX    The X coordinate of the cursor hotspot.
	 * \param   hotY    The Y coordinate of the cursor hotspot.
	 * \return  Indication of success.
	 */
	virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 bitmap[16][2],
	                                            GHOST_TUns8 mask[16][2],
	                                            int hotX,
	                                            int hotY) = 0;

	virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap,
	                                            GHOST_TUns8 *mask,
	                                            int sizex, int sizey,
	                                            int hotX, int hotY,
	                                            int fg_color, int bg_color) = 0;

	/**
	 * Returns the visibility state of the cursor.
	 * \return  The visibility state of the cursor.
	 */
	virtual bool getCursorVisibility() const = 0;

	/**
	 * Shows or hides the cursor.
	 * \param   visible The new visibility state of the cursor.
	 * \return  Indication of success.
	 */
	virtual GHOST_TSuccess setCursorVisibility(bool visible) = 0;

	/**
	 * Grabs the cursor for a modal operation.
	 * \param   grab The new grab state of the cursor.
	 * \return  Indication of success.
	 */
	virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode, GHOST_Rect *bounds, GHOST_TInt32 mouse_ungrab_xy[2]) { return GHOST_kSuccess; }

	/** */
	virtual GHOST_TSuccess beginFullScreen() const = 0;
	virtual GHOST_TSuccess endFullScreen() const = 0;

	virtual float getNativePixelSize(void) = 0;

	
#ifdef WITH_CXX_GUARDEDALLOC
	MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_IWindow")
#endif
};

#endif // __GHOST_IWINDOW_H__

