/*
 * Licensed under the GNU Lesser General Public License Version 3
 *
 * This library is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the license, or
 * (at your option) any later version.
 *
 * This software is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this library.  If not, see <http://www.gnu.org/licenses/>.
 */

// generated automatically - do not change


module glib.PtrArray;

private import gi.glib;
public  import gi.glibtypes;
private import glib.ConstructionException;


/**
 * Contains the public fields of a pointer array.
 */
public class PtrArray
{
	/** the main GObject struct */
	protected GPtrArray* gPtrArray;

	/** Get the main GObject struct */
	public GPtrArray* getPtrArrayStruct()
	{
		return gPtrArray;
	}

	/** the main GObject struct as a void* */
	protected void* getStruct()
	{
		return cast(void*)gPtrArray;
	}

	@property
	public uint len ()
	{
		return gPtrArray.len;
	}

	public void* index (uint idx)
	{
		return (gPtrArray.pdata)[idx];
	}

	/**
	 * Sets our main struct and passes it to the parent class.
	 */
	public this (GPtrArray* gPtrArray)
	{
		this.gPtrArray = gPtrArray;
	}


	/**
	 * Adds a pointer to the end of the pointer array. The array will grow
	 * in size automatically if necessary.
	 *
	 * Params:
	 *     data = the pointer to add
	 */
	public void add(void* data)
	{
		g_ptr_array_add(gPtrArray, data);
	}

	/**
	 * Calls a function for each element of a #GPtrArray.
	 *
	 * Params:
	 *     func = the function to call for each array element
	 *     userData = user data to pass to the function
	 *
	 * Since: 2.4
	 */
	public void foreac(GFunc func, void* userData)
	{
		g_ptr_array_foreach(gPtrArray, func, userData);
	}

	/**
	 * Frees the memory allocated for the #GPtrArray. If @free_seg is %TRUE
	 * it frees the memory block holding the elements as well. Pass %FALSE
	 * if you want to free the #GPtrArray wrapper but preserve the
	 * underlying array for use elsewhere. If the reference count of @array
	 * is greater than one, the #GPtrArray wrapper is preserved but the
	 * size of @array will be set to zero.
	 *
	 * If array contents point to dynamically-allocated memory, they should
	 * be freed separately if @free_seg is %TRUE and no #GDestroyNotify
	 * function has been set for @array.
	 *
	 * Params:
	 *     freeSeg = if %TRUE the actual pointer array is freed as well
	 *
	 * Return: the pointer array if @free_seg is %FALSE, otherwise %NULL.
	 *     The pointer array should be freed using g_free().
	 */
	public void** free(bool freeSeg)
	{
		return g_ptr_array_free(gPtrArray, freeSeg);
	}

	/**
	 * Inserts an element into the pointer array at the given index. The
	 * array will grow in size automatically if necessary.
	 *
	 * Params:
	 *     index = the index to place the new element at, or -1 to append
	 *     data = the pointer to add.
	 *
	 * Since: 2.40
	 */
	public void insert(int index, void* data)
	{
		g_ptr_array_insert(gPtrArray, index, data);
	}

	/**
	 * Creates a new #GPtrArray with a reference count of 1.
	 *
	 * Return: the new #GPtrArray
	 *
	 * Throws: ConstructionException Failure to create GObject.
	 */
	public this()
	{
		auto p = g_ptr_array_new();
		
		if(p is null)
		{
			throw new ConstructionException("null returned by new");
		}
		
		this(cast(GPtrArray*) p);
	}

	/**
	 * Creates a new #GPtrArray with @reserved_size pointers preallocated
	 * and a reference count of 1. This avoids frequent reallocation, if
	 * you are going to add many pointers to the array. Note however that
	 * the size of the array is still 0. It also set @element_free_func
	 * for freeing each element when the array is destroyed either via
	 * g_ptr_array_unref(), when g_ptr_array_free() is called with
	 * @free_segment set to %TRUE or when removing elements.
	 *
	 * Params:
	 *     reservedSize = number of pointers preallocated
	 *     elementFreeFunc = A function to free elements with
	 *         destroy @array or %NULL
	 *
	 * Return: A new #GPtrArray
	 *
	 * Since: 2.30
	 *
	 * Throws: ConstructionException Failure to create GObject.
	 */
	public this(uint reservedSize, GDestroyNotify elementFreeFunc)
	{
		auto p = g_ptr_array_new_full(reservedSize, elementFreeFunc);
		
		if(p is null)
		{
			throw new ConstructionException("null returned by new_full");
		}
		
		this(cast(GPtrArray*) p);
	}

	/**
	 * Creates a new #GPtrArray with a reference count of 1 and use
	 * @element_free_func for freeing each element when the array is destroyed
	 * either via g_ptr_array_unref(), when g_ptr_array_free() is called with
	 * @free_segment set to %TRUE or when removing elements.
	 *
	 * Params:
	 *     elementFreeFunc = A function to free elements with
	 *         destroy @array or %NULL
	 *
	 * Return: A new #GPtrArray
	 *
	 * Since: 2.22
	 *
	 * Throws: ConstructionException Failure to create GObject.
	 */
	public this(GDestroyNotify elementFreeFunc)
	{
		auto p = g_ptr_array_new_with_free_func(elementFreeFunc);
		
		if(p is null)
		{
			throw new ConstructionException("null returned by new_with_free_func");
		}
		
		this(cast(GPtrArray*) p);
	}

	/**
	 * Atomically increments the reference count of @array by one.
	 * This function is thread-safe and may be called from any thread.
	 *
	 * Return: The passed in #GPtrArray
	 *
	 * Since: 2.22
	 */
	public PtrArray doref()
	{
		auto p = g_ptr_array_ref(gPtrArray);
		
		if(p is null)
		{
			return null;
		}
		
		return new PtrArray(cast(GPtrArray*) p);
	}

	/**
	 * Removes the first occurrence of the given pointer from the pointer
	 * array. The following elements are moved down one place. If @array
	 * has a non-%NULL #GDestroyNotify function it is called for the
	 * removed element.
	 *
	 * It returns %TRUE if the pointer was removed, or %FALSE if the
	 * pointer was not found.
	 *
	 * Params:
	 *     data = the pointer to remove
	 *
	 * Return: %TRUE if the pointer is removed, %FALSE if the pointer
	 *     is not found in the array
	 */
	public bool remove(void* data)
	{
		return g_ptr_array_remove(gPtrArray, data) != 0;
	}

	/**
	 * Removes the first occurrence of the given pointer from the pointer
	 * array. The last element in the array is used to fill in the space,
	 * so this function does not preserve the order of the array. But it
	 * is faster than g_ptr_array_remove(). If @array has a non-%NULL
	 * #GDestroyNotify function it is called for the removed element.
	 *
	 * It returns %TRUE if the pointer was removed, or %FALSE if the
	 * pointer was not found.
	 *
	 * Params:
	 *     data = the pointer to remove
	 *
	 * Return: %TRUE if the pointer was found in the array
	 */
	public bool removeFast(void* data)
	{
		return g_ptr_array_remove_fast(gPtrArray, data) != 0;
	}

	/**
	 * Removes the pointer at the given index from the pointer array.
	 * The following elements are moved down one place. If @array has
	 * a non-%NULL #GDestroyNotify function it is called for the removed
	 * element.
	 *
	 * Params:
	 *     index = the index of the pointer to remove
	 *
	 * Return: the pointer which was removed
	 */
	public void* removeIndex(uint index)
	{
		return g_ptr_array_remove_index(gPtrArray, index);
	}

	/**
	 * Removes the pointer at the given index from the pointer array.
	 * The last element in the array is used to fill in the space, so
	 * this function does not preserve the order of the array. But it
	 * is faster than g_ptr_array_remove_index(). If @array has a non-%NULL
	 * #GDestroyNotify function it is called for the removed element.
	 *
	 * Params:
	 *     index = the index of the pointer to remove
	 *
	 * Return: the pointer which was removed
	 */
	public void* removeIndexFast(uint index)
	{
		return g_ptr_array_remove_index_fast(gPtrArray, index);
	}

	/**
	 * Removes the given number of pointers starting at the given index
	 * from a #GPtrArray. The following elements are moved to close the
	 * gap. If @array has a non-%NULL #GDestroyNotify function it is
	 * called for the removed elements.
	 *
	 * Params:
	 *     index = the index of the first pointer to remove
	 *     length = the number of pointers to remove
	 *
	 * Return: the @array
	 *
	 * Since: 2.4
	 */
	public PtrArray removeRange(uint index, uint length)
	{
		auto p = g_ptr_array_remove_range(gPtrArray, index, length);
		
		if(p is null)
		{
			return null;
		}
		
		return new PtrArray(cast(GPtrArray*) p);
	}

	/**
	 * Sets a function for freeing each element when @array is destroyed
	 * either via g_ptr_array_unref(), when g_ptr_array_free() is called
	 * with @free_segment set to %TRUE or when removing elements.
	 *
	 * Params:
	 *     elementFreeFunc = A function to free elements with
	 *         destroy @array or %NULL
	 *
	 * Since: 2.22
	 */
	public void setFreeFunc(GDestroyNotify elementFreeFunc)
	{
		g_ptr_array_set_free_func(gPtrArray, elementFreeFunc);
	}

	/**
	 * Sets the size of the array. When making the array larger,
	 * newly-added elements will be set to %NULL. When making it smaller,
	 * if @array has a non-%NULL #GDestroyNotify function then it will be
	 * called for the removed elements.
	 *
	 * Params:
	 *     length = the new length of the pointer array
	 */
	public void setSize(int length)
	{
		g_ptr_array_set_size(gPtrArray, length);
	}

	/**
	 * Creates a new #GPtrArray with @reserved_size pointers preallocated
	 * and a reference count of 1. This avoids frequent reallocation, if
	 * you are going to add many pointers to the array. Note however that
	 * the size of the array is still 0.
	 *
	 * Params:
	 *     reservedSize = number of pointers preallocated
	 *
	 * Return: the new #GPtrArray
	 */
	public static PtrArray sizedNew(uint reservedSize)
	{
		auto p = g_ptr_array_sized_new(reservedSize);
		
		if(p is null)
		{
			return null;
		}
		
		return new PtrArray(cast(GPtrArray*) p);
	}

	/**
	 * Sorts the array, using @compare_func which should be a qsort()-style
	 * comparison function (returns less than zero for first arg is less
	 * than second arg, zero for equal, greater than zero if irst arg is
	 * greater than second arg).
	 *
	 * Note that the comparison function for g_ptr_array_sort() doesn't
	 * take the pointers from the array as arguments, it takes pointers to
	 * the pointers in the array.
	 *
	 * This is guaranteed to be a stable sort since version 2.32.
	 *
	 * Params:
	 *     compareFunc = comparison function
	 */
	public void sort(GCompareFunc compareFunc)
	{
		g_ptr_array_sort(gPtrArray, compareFunc);
	}

	/**
	 * Like g_ptr_array_sort(), but the comparison function has an extra
	 * user data argument.
	 *
	 * Note that the comparison function for g_ptr_array_sort_with_data()
	 * doesn't take the pointers from the array as arguments, it takes
	 * pointers to the pointers in the array.
	 *
	 * This is guaranteed to be a stable sort since version 2.32.
	 *
	 * Params:
	 *     compareFunc = comparison function
	 *     userData = data to pass to @compare_func
	 */
	public void sortWithData(GCompareDataFunc compareFunc, void* userData)
	{
		g_ptr_array_sort_with_data(gPtrArray, compareFunc, userData);
	}

	/**
	 * Atomically decrements the reference count of @array by one. If the
	 * reference count drops to 0, the effect is the same as calling
	 * g_ptr_array_free() with @free_segment set to %TRUE. This function
	 * is MT-safe and may be called from any thread.
	 *
	 * Since: 2.22
	 */
	public void unref()
	{
		g_ptr_array_unref(gPtrArray);
	}
}
