/*
 * Licensed under the GNU Lesser General Public License Version 3
 *
 * This library is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the license, or
 * (at your option) any later version.
 *
 * This software is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this library.  If not, see <http://www.gnu.org/licenses/>.
 */

// generated automatically - do not change


module gio.ListStore;

private import gi.gio;
public  import gi.giotypes;
private import gio.ListModelIF;
private import gio.ListModelT;
private import glib.ConstructionException;
private import gobject.ObjectG;


/**
 * #GListStore is a simple implementation of #GListModel that stores all
 * items in memory.
 * 
 * It provides insertions, deletions, and lookups in logarithmic time
 * with a fast path for the common case of iterating the list linearly.
 */
public class ListStore : ObjectG, ListModelIF
{
	/** the main GObject struct */
	protected GListStore* gListStore;

	/** Get the main GObject struct */
	public GListStore* getListStoreStruct()
	{
		return gListStore;
	}

	/** the main GObject struct as a void* */
	protected override void* getStruct()
	{
		return cast(void*)gListStore;
	}

	protected override void setStruct(GObject* obj)
	{
		gListStore = cast(GListStore*)obj;
		super.setStruct(obj);
	}

	/**
	 * Sets our main struct and passes it to the parent class.
	 */
	public this (GListStore* gListStore, bool ownedRef = false)
	{
		this.gListStore = gListStore;
		super(cast(GObject*)gListStore, ownedRef);
	}

	// add the ListModel capabilities
	mixin ListModelT!(GListStore);


	/** */
	public static GType getType()
	{
		return g_list_store_get_type();
	}

	/**
	 * Creates a new #GListStore with items of type @item_type. @item_type
	 * must be a subclass of #GObject.
	 *
	 * Params:
	 *     itemType = the #GType of items in the list
	 *
	 * Return: a new #GListStore
	 *
	 * Since: 2.44
	 *
	 * Throws: ConstructionException Failure to create GObject.
	 */
	public this(GType itemType)
	{
		auto p = g_list_store_new(itemType);
		
		if(p is null)
		{
			throw new ConstructionException("null returned by new");
		}
		
		this(cast(GListStore*) p, true);
	}

	/**
	 * Appends @item to @store. @item must be of type #GListStore:item-type.
	 *
	 * This function takes a ref on @item.
	 *
	 * Use g_list_store_splice() to append multiple items at the same time
	 * efficiently.
	 *
	 * Params:
	 *     item = the new item
	 *
	 * Since: 2.44
	 */
	public void append(ObjectG item)
	{
		g_list_store_append(gListStore, (item is null) ? null : item.getObjectGStruct());
	}

	/**
	 * Inserts @item into @store at @position. @item must be of type
	 * #GListStore:item-type or derived from it. @position must be smaller
	 * than the length of the list, or equal to it to append.
	 *
	 * This function takes a ref on @item.
	 *
	 * Use g_list_store_splice() to insert multiple items at the same time
	 * efficiently.
	 *
	 * Params:
	 *     position = the position at which to insert the new item
	 *     item = the new item
	 *
	 * Since: 2.44
	 */
	public void insert(uint position, ObjectG item)
	{
		g_list_store_insert(gListStore, position, (item is null) ? null : item.getObjectGStruct());
	}

	/**
	 * Inserts @item into @store at a position to be determined by the
	 * @compare_func.
	 *
	 * The list must already be sorted before calling this function or the
	 * result is undefined.  Usually you would approach this by only ever
	 * inserting items by way of this function.
	 *
	 * This function takes a ref on @item.
	 *
	 * Params:
	 *     item = the new item
	 *     compareFunc = pairwise comparison function for sorting
	 *     userData = user data for @compare_func
	 *
	 * Return: the position at which @item was inserted
	 *
	 * Since: 2.44
	 */
	public uint insertSorted(ObjectG item, GCompareDataFunc compareFunc, void* userData)
	{
		return g_list_store_insert_sorted(gListStore, (item is null) ? null : item.getObjectGStruct(), compareFunc, userData);
	}

	/**
	 * Removes the item from @store that is at @position. @position must be
	 * smaller than the current length of the list.
	 *
	 * Use g_list_store_splice() to remove multiple items at the same time
	 * efficiently.
	 *
	 * Params:
	 *     position = the position of the item that is to be removed
	 *
	 * Since: 2.44
	 */
	public void remove(uint position)
	{
		g_list_store_remove(gListStore, position);
	}

	/**
	 * Removes all items from @store.
	 *
	 * Since: 2.44
	 */
	public void removeAll()
	{
		g_list_store_remove_all(gListStore);
	}

	/**
	 * Sort the items in @store according to @compare_func.
	 *
	 * Params:
	 *     compareFunc = pairwise comparison function for sorting
	 *     userData = user data for @compare_func
	 *
	 * Since: 2.46
	 */
	public void sort(GCompareDataFunc compareFunc, void* userData)
	{
		g_list_store_sort(gListStore, compareFunc, userData);
	}

	/**
	 * Changes @store by removing @n_removals items and adding @n_additions
	 * items to it. @additions must contain @n_additions items of type
	 * #GListStore:item-type.  %NULL is not permitted.
	 *
	 * This function is more efficient than g_list_store_insert() and
	 * g_list_store_remove(), because it only emits
	 * #GListModel::items-changed once for the change.
	 *
	 * This function takes a ref on each item in @additions.
	 *
	 * The parameters @position and @n_removals must be correct (ie:
	 * @position + @n_removals must be less than or equal to the length of
	 * the list at the time this function is called).
	 *
	 * Params:
	 *     position = the position at which to make the change
	 *     nRemovals = the number of items to remove
	 *     additions = the items to add
	 *     nAdditions = the number of items to add
	 *
	 * Since: 2.44
	 */
	public void splice(uint position, uint nRemovals, ObjectG[] additions)
	{
		void*[] additionsArray = new void*[additions.length];
		for ( int i = 0; i < additions.length; i++ )
		{
			additionsArray[i] = additions[i].getObjectGStruct();
		}
		
		g_list_store_splice(gListStore, position, nRemovals, additionsArray.ptr, cast(uint)additions.length);
	}
}
